Monolith(前身為 TokenCard)是全球最早將以太坊去中心化金融(DeFi)生態與傳統 Visa 支付網路打通的老牌簽帳卡平台之一。該項目允許使用者完全掌控自己的非託管以太坊錢包(自己掌握私鑰),同時支援將錢包內的 ETH 以及多種主流 ERC-20 代幣(如 USDT、USDC、DAI 等)即時銷毀、閃兌並儲值進內建的 Visa 簽帳卡中,以便在全球數千萬家線下商戶及 ATM 進行日常消費與提現。它是 Web3「非託管資產+傳統商用網路」的先驅。
I’ve been a huge PnC fan since the early 90s. Since iOS, I can’t remember if there has been a time where I wasn’t actively gaming or looking for a new one. I believe we may be very near a new Golden Age for adventure gaming. However, so far this has meant significant quantity of content but quality has been extremely hit and miss, especially in comparison to the 90s PnC era. That said, Monolith is one of the greatest adventure games I’ve played in decades. It can be difficult to make a game of this type hit so well without the campy elements so common to the genre, which I do appreciate but I found this extremely refreshing. Everything was there for an excellent game that truly felt like an adventure. And as a huge sci fi nerd I was absolutely impressed by the scientific creativity and respect for the player’s intelligence. I’ll be ready to pay big for a sequel or a similar style game from this company. And I can’t wait to see wheat they’ll do with improvements. Well done, creators. More please!
I cannot get the CORE to scan the ore samples in the mine and find Guffinium. So I cannot continue. I have a full size iPad version 6. I have used the hints to the letter. What am I missing?
Really enjoyed this point-and-click adventure. The story is great, the art is gorgeous, and yes—I totally used a walkthrough—but honestly it made the whole thing feel like a chill little adventure.
In the swamp, my character has walked on thin air, of her own volition, up into the trees. She never returns to the game, and game. On trolls are no longer visible. This happened three times and I’m too tired of it to try for a fourth screw-up. Moving on to other games…
This was a great game for a great price. Lots of game play and challenging tasks and puzzles. Great graphics. Thanks for the text walkthrough. Too much unnecessary dialogue but could click through. The final part of the game after Tessa enters the Monolith should have been cut by 80%. It just dragged on and on with the same message over and over. The rest of the game was so good that I only removed 1/2 star for the interminable ending.
Just superb - point and click fans won’t be disappointed
Initially, the game was frozen at the title screen of my iPad Pro, and I deleted and reinstalled three times without success. The developers fixed the bug a couple days later, and I am so glad that I didn’t rage quit!
This game is so much more sophisticated and challenging than I thought it would be. The graphics are gorgeous, the story is engaging, and frankly, this is a really low price for a game of this caliber. Strongly recommend for all point and click adventure fans.
The graphics are really nice, including characters. P&C games usually slack on character models, even when the pre-rendered world is well done, but not this one. The puzzles were intuitive and often easy, but that is better than some games where solutions make so little sense that you only find them by brute force operation(using every item on every object). overall they were challenging enough. The story is key to a good point and click, and this one has a solid story line, although a bit sad. The ending (no spoilers) has little to do in the way of solving puzzles, and was more of a walkthrough cinematic, but that was fine because the rest of the game up to that point was non-stop problem solving.
My only complaint about this game is that it would occasionally crash during a cutscene, and I’d have to restart it. Fortunately, I never lost any progress, I just had to watch some cutscenes twice.
If you like Animation Arts games, you’ll love this. Great to see another game from the company. Anyone who is looking for a good point and click adventure should play this.